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by puddingforears 1757 days ago
They’re the easiest stack structure to implement. All your operations are against the head of the list and you either have a thing, don’t have a thing, or add a thing. I’d like to be able to maintain a stack of things whose types I don’t have to manually reify and erase. That’s not a tall order, and it’s certainly not “complexity”. It’s markedly weird that I can’t have that same structure and associated operations be usable regardless of the thing I’m working with.
1 comments

If you want a stack you'll just use a growable array (in Go, a slice). A linked list is suboptimal.

Linked lists serve a real purpose in some situations where you really do want O(1) behavior. One example is when you are performing the operation while holding a mutex. But it's never the sort of thing where the right tool is a linked list generic container.

I agree linked lists might be suboptimal for a stack implementation, but for a different reason: data locality.

You can have O(1) stack with both implementations. Slice-based will be easier to follow, and will bust the cache less often (less pointer jumps).