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by secondaryacct 1773 days ago
I ve done a bittorrent client, a 3D rendering engine on the PS3 and a printer driver for fun and while clearly not at the levels of a bootloader, I can have a few cookie points in interview for originality.

What I learned starting these daunting task (especially the ps3 which was closed specs), is that it s still done by humans and following familiar patterns. Most of the time you bang your head against unclear doc or go through successive layers of abstraction (to do a ps3 rendering engine, better know your basic openGL on PC, which is only possible if you know matrix and vector geometry) but EVERYTHING is possible to reach at a workable level (expert level I feel comes with money incentive, team mates and repetition). I spent 2 years on japanese, 3 hours a day, and could integrate the meaning of Haikus at the end.

I think the only true talent you must have is insane stubborness. To go through, a doc at a time. Usually after the first insane challenge (for me: learning english at a near native level, reading literature or discussing politics) of your life, you understand it s all pretty much time investment.

1 comments

Did you use PSLIght SDK to develop the rendering engine on the PS3?