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by bee_rider
1777 days ago
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Another interesting point in the spectrum could be, what about a program that marks up the screen or minimap with detailed heatmaps of likely player positions based on historical data? If that's not obviously cheating, make it time dependent, make it player dependent, etc. If that is obviously cheating, what about producing those maps and not providing an in-game overlay? |
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If a professional team uses data analysis and then teaches their players something like "at 30s, on this map, this player rotates from here to here in 70% of games", that's just good training. If they have this data being live-streamed to their second monitor, it's cheating.