| I'm excited about the Steam Deck but hesitant about this Linux decision. Despite Gabe Newell's objections, Windows works quite well as a gaming UI. The Xbox runs Windows and all of Steam's games work on Windows, so calling it a "steaming pile" or whatever really isn't accurate. It's more like sour grapes. Steam managed to create the Windows gaming environment out of whole cloth. Microsoft's attempt to control gaming for PCs failed horribly, leaving Steam the victor. But, by the same token, Steam has no console presence, which with subscription models like Xbox Game Pass, can be very profitable. What kind of console can they do? Not a home one. It's almost over for those anyway. So, a portable. What OS can it run? Not Windows. Steam isn't going to write an Xbox-like UI for Windows that would look good on the Deck, something Microsoft addressed back in the days of Xbox One. The Xbox UI (and its integration with the PC) have only gotten better since then. So much so that many games are now "play anywhere," meaning you can buy it on one device, play on another, and pickup and play later on a third via streaming. This is remarkable and fantastic! Will Linux on the Steam Deck enable this kind of "play anywhere" model? Hmmm.... Maybe. It will be a hard road. The article mentions that the "top shooters" don't run on Linux. That's pretty bad. Those are the games that have heavy user bases and you need them onboard. |
As someone who has been using Steam since the early days, this feels incredibly anachronistic. Steam pioneered digital distribution but Windows as a gaming OS was already well established at that point.