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by thristian
1773 days ago
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NTSC draws each frame as two fields; first the 240 odd rows, then the 240 even rows, for a total of 480 interlaced rows, or "480i". However, older video game consoles (such as the NES and SNES) typically output a malformed NTSC signal, designed to trick the TV into drawing just the odd lines, over and over again, sometimes referred to as "240p". As a result, it's effectively 60 independent frames per second, not 30 frames of two fields. |
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