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by agumonkey
1775 days ago
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I know, I mean the thought process when designing a program in such constraints where any aspect of a system might be a useful resource and you had almost no other choice (kinda like abrash rotated texture trick on pentium) .. it's so at odds with current processes where everything is split and isolated as much as possible. |
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They do more instructions per second than a whole 15min game play.
Imagine trying to coordinate all those interactions without abstractions.