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by zamadatix
1781 days ago
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Sure, largely similar patterns just more zoomed out. There are well known ways to generate a coordinate conversion e.g. from http://www.survo.fi/demos/index.html#ex51 x(n)=x(n-1)+sin(mod(int(sqrt(4*(n-2)+1)),4)*pi/2)
y(n)=y(n-1)-cos(mod(int(sqrt(4*(n-2)+1)),4)*pi/2)
Which can make something like generating enormous spirals very quick with a simple GPU shader. |
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