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by SecretDracula 1783 days ago
Blizzard always made the worse, but more popular game of the time period. Total Annihilation was better than Starcraft. Baldur's Gate 2 was better than Diablo 2.
2 comments

Total Annihilation is an entirely different type of RTS than Starcraft. Command and Conquer is probably a closer comparison.

Likewise (and even moreso) Baldur's Gate 2 is a totally different subgenre of RPG than Diablo 2 (unless you're talking about Dark Alliance 2 on consoles).

Baldur's gate is a hybrid turn based DnD rules adaptation with multiple player characters and more of a focus on characterization and storytelling. Diablo 2 is a single player character, full real time, random loot, multiplayer focused action RPG.

There aren't really any contemporary games that were a "better version" of Diablo 2 because in improving what they did with Diablo 1 it popularized the subgenre and made way for later games. Later games that could be considered improvements to the formula are things like Titan Quest (great first playthrough experience, but less replay value) and Path of Exile (really feels like a true successor to Diablo 2, with it's endless replay value and deep build customization).

To be fair, the decision to make the original Baldur's Gate real time with pause instead of turn based was supposedly due to the popularity of diablo at the time. That doesn't take away from your point, but I do think it's an interesting connection to note.
They may have been different in many ways, but they were directly compared to one another on the playground in the late 90s (at least on my playground). They were competing games.
diablo 2 is a hack and slash. not a story driven RPG. poor comparison.