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by Arwill
1794 days ago
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A viable solution for DX9 is using DXVK to emulate the old DX API under Vulkan, then add your own hooks into DXVK and transition to Vulkan in a more relaxed manner. Now DXVK does not support DX7, but a quick search found dgVoodoo2, which does emulate DX7 under DX11. Maybe that or a similar library can be used as a stepping stone. Regarding porting legacy apps to 64bit, the most problems i've seen were concerning old libraries (on Windows). That usually requires replacing old libraries with new a version, and fixing includes. I've seen only a handful of bugs arising purely from 32bit vs 64bit differences. |
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So maybe it could work to port the codebase to DX9 but no further really.