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by callmeal
1795 days ago
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>I'm used to retrospectives taking about 15-30 minutes, and even then we usually have to scratch around for things to talk about Depends on the size of the team. For a 2-3 week sprint, and and team of 10-12 devs, a six hour relaxed retro is just barely time enough. |
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- what went well? we completed most/all of our tasks, cracked a tricky problem, received good feedback from somewhere - let's say 5-10 minutes of celebration
- what didn't go well? maybe a task was more difficult than expected, some new requirement added unexpected difficulties, some third party something didn't perform as expected - 10-15 minutes of commiseration and discussion, maybe more if there's something complicated, perhaps that requires further action
- what would you do differently? unless there are some procedural problems, I would expect almost nothing here; maybe someone has some new ideas about how to improve something, perhaps some aspect of the project isn't running as smoothly as it could - 5-10 minutes maybe
So about thirty minutes max across the whole team, usually less. What secret magic are we missing out on? Six hours??