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by spamizbad 1796 days ago
I feel like we hit this point way before 2000. By 1994 you could buy a Pentium machine with CD-quality audio and SVGA graphics on a fast PCI bus. You could browse the web! Just 2 years later in 1996 you have 3D acceleration and sophisticated graphics APIs mainstreamed on PCs: not to mention the arrival of the Pentium Pro and MMX extensions.
1 comments

My recollection is that the Amiga was 99% dead by 1995, at least in the UK, and by 2000 it was 100% gone.

The PC killed it off. Even before 3D accelerators came along, there'd been years of year-on-year performance improvements, each time at the same or lower prices thanks to competition between suppliers of commodity parts. You also had byte-per-pixel display memory, and much better ALU throughput than the Amiga, so the games would look more interesting even when they weren't the nice high production value stuff you'd now be able to get from US developers.

Doom was basically the end for Amiga gaming. There were still some noteworthy Amiga games after that, but it was the point where chunky graphics modes definitively were shown to be necessary to keep up.