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by baby 1797 days ago
It sounds like you’re talking about Oculus Go, which isn’t the first oculus.
3 comments

The original DK1 was 3DoF, and the CV1 launched with a single sensor and an Xbox controller. The CV1 didn't get proper 6DoF until after launch.
DK2 had a separate camera for outside-in tracking. I have one in a box in my closet.
The first oculus is the rift though
They released a dev kit that was called the oculus rift that came out before the one you are thinking of.
Dev kits don’t count though. Nobody mentions them when we talk about the nintendo X or the playstation Y. Why would it be different for the oculus?
The "dev kits" were freely sold to everyone and also bought by consumers, not just developers. Very different to sell-your-soul-NDA'd console devkits given out to select studios. "early adopter edition" would have been just as fitting.
Because even though they called it a dev kit, it was still a commercial product in many ways... there were a ton of games released for it, and a whole community of users who were not oculus developers. I got one, and I never wrote any software for it nor had any real plans to. I got it purely as a consumer.
Once upon a time the original Rift only had 3DOF tracking. This was back in the "Palmer Luckey just met John Carmack" days.
No, I had the Dev Kit 1. It was called Oculus Rift.
The Oculus Rift definitely had more than what you’re talking about, and it was the first oculus
I have one sitting next to me. It doesn’t have positional tracking… you can read about it here: https://en.wikipedia.org/wiki/Oculus_Rift#Development_Kit_1
I believe he is referring to the first commercially available headset, which is indeed, the CV1 "Oculus Rift"
The dev kits were commercially available… anyone could just order them. That is what I did.