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by laumars
1797 days ago
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AR has been in the consumer space a lot longer than VR. In fact I’m more surprised that AR had never taken off in a big way than I was about VR. Sure we’ve seen some games like Pokemon Go take advantage of it. But AR should have been a game changer. |
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VR turned out to be the easier of the two to turn into a viable consumer product - mainly because you can get away with a big bulky headset for gaming around the house, but you can't wear it outside for a walk.
The hardware that you could wear outside for a walk (e.g. google glass) hasn't actually been AR, and has just been like a tiny heads-up display in the corner of your eye.