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by cableshaft
1795 days ago
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Making games doesn't mean they're financially successful or making bank. Several of those I made were released as free Flash games back in the day, for example. And yet even those were more popular than some games I worked on professionally for companies while in the industry. So now I do enterprise development for my day job and work on games on nights and weekends. And enterprise development isn't inherently boring either. Programming is still programming, in both games and enterprise software there are times where you just need to power through easy boilerplate with some music or a podcast on, and other times where it's an intricate puzzle you have to mull over in silence, do some research or experimenting on, ask your colleagues for their opinions or insight, etc. |
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