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by ecdavis 1794 days ago
I think it is the fault of the MUD developers, because they feel like they must support those players.

The group of people who play MUDs "traditionally" (with a dedicated, telnet-based MUD client) is small and shrinking every year.

The group of people who play lo-fi, retro-style games is large and growing every year.

Why give special treatment to the former group if it hinders your ability to appeal to the latter group?