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by kbouck 1796 days ago
Sounds similar to cloud gaming, where you run the resource intensive game/app on a cloud server, stream the inputs to it and stream the display back. The UI experience would depend heavily on having consistent low latency, which is hard to achieve for many.

I would consider using this to avoid running resource pigs like MS teams on my local machine.

1 comments

We are working very hard to reduce the latency and think we could reach there.