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by cxr
1793 days ago
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I have no special insight about if this is a forever hobby project for you or not, but whether you have commercial plans doesn't really matter, it doesn't make what I'm about to say more relevant, only slightly more enticing, maybe. Dungeons have a limited audience. Meanwhile, I am positive that the next evolution of chat platforms like Slack are going to be the ones that grow better features for building. Chat bots are a manifestation of this demand. The dominant platform in the future will be the one that has first-class support for crafting scriptable/interactive objects and creating virtual spaces that you can move between, reminiscent of online worlds like Second Life, except leaning more heavily on text. In essence, the future of chat are MUSHes/MOOs. To really drive this home, look at the story of Slack itself. It was created when Butterfield was trying to make a game platform (for the second time), and then they pivoted when after productizing their internal tool and it became wildly successful. I'd wager you're using Slack, Discord, IRC, or something in that vein for coordinating development right now. When your primary focus at the moment is already the development of a multi-user platform for conveying text, that's silly. Consider scratching your own itch and experimenting with an internal build that is focused on facilitating broader social interaction than what MUDs aim for. |
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