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by danielmarkbruce
1793 days ago
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In my mind a graphics based game was strictly better. Your example is more obvious in that it has a choice but no one would say one is strictly better (even a surfer). So I was wondering what I was missing. Because the graphics based game can't be strictly better if people are playing these text based games. My mental model and the evidence didn't match. I think I have a better handle on it now, your explanation above was a good one. |
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Sometimes a simpler presentation helps focus on what matters most. Sometimes leaving things to the audience's imagination is more impactful than showing them explicitly. Relying on "closure" from the audience is a common technique in horror, for example.
Sometimes interactive fiction can express abstract concepts or subtle detail through prose which would be tremendously difficult to convey visually. The IF titles "9:05" and "Spider and Web" do very interesting things with unreliable narrators, for example. Less can be more.