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by joeyjojo 1801 days ago
Is Safari actually getting WebGL2 support? I looked into this around 6 months ago, and what I gathered was the WebGL2 support was based on rumours from a Twitter post, and the supposed checkbox to enable WebGL2 on iOS actually does not enable it. I still can't find any solid info about WebGL2 coming?
2 comments

Yes! The announcement was a bit buried but WebGL 2 was officially confirmed by Apple at WWDC 2021 for Safari 15 "on all Apple devices": https://developer.apple.com/videos/play/wwdc2021/10030/?time...

Test it now in the iOS betas or in Safari Technology Preview. Note that there is a bug in the current iOS beta (which I expect will be fixed before release) that prevents WebGL 2 from being enabled on older A-series processors.

Apple has switched their renderer to using ANGLE, and the iOS 15 Beta shows it in action. I've even reported bugs to the WebKit team and see them fixing it.
So finally all browsers use ANGLE? I wonder is it good or bad.
Firefox still has its own backend for non-Windows platforms. (ANGLE is used for shader translation but nothing else.)
Awesome, that's great to know!