Well, cheaters arguably reduce the enjoyment of people who don't cheat. So it seems something that would be nice to fix.
And it's basically impossible to fix perfectly. Having kernel co-operate with the anti-cheating tool seems to make the problem tractable.
What is your alternative solution to this problem?
It will be interesting to see how Valve will address this issue, given they've stated interest in solving this in co-operation with the anti-cheat vendors—and it will be surprising if the solution won't involve kernel-level code.
Linux kernel license doesn't have the anti-tivoization clause and if they "just" provide a secure way from boot to anti-cheat code with hardware-assisted ability to hold keys, they could have a solution even if the system is completely open.
Obviously this is a very complex issue with many different (all valid) views. I feel the main reason against kernel level anti cheat is that its just not worth the risk! People will always find new ways to cheat with or without kernel level protection. However, it does seem to be working well for valorant! (I don't play it so no idea how accurate this article is)
And it's basically impossible to fix perfectly. Having kernel co-operate with the anti-cheating tool seems to make the problem tractable.
What is your alternative solution to this problem?
It will be interesting to see how Valve will address this issue, given they've stated interest in solving this in co-operation with the anti-cheat vendors—and it will be surprising if the solution won't involve kernel-level code.
Linux kernel license doesn't have the anti-tivoization clause and if they "just" provide a secure way from boot to anti-cheat code with hardware-assisted ability to hold keys, they could have a solution even if the system is completely open.