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by gxqoz 1799 days ago
I remember that discourse but not really having a problem at the time. I was generally able to see the screen. But I did recently go back to playing an original GBA after years of backlit screens and it was close to unplayable.
2 comments

If you had Castlevania: Circle of the Moon (one of the launch games), it was an incredibly common complaint. When the GBA SP came out some years later and I went back to "test" what CotM looked like with a backlight, it almost looked like a different game.
Super personal anecdote but…

I had that game, and seriously gave up on it due to the light. Then one summer at MIT they were offering some nerdy classes for high school kids and my parents let me take a couple. For whatever reason I ended up having to wait around for a long time, so I brought my GBA.

It was then I found this area with amazing natural light coming from the ceiling. And I realized I could finally play castlevania! It ended up being one of my favorite games.

That was one of the games I played. I did have a Worm Light for playing in the car but don't recall otherwise using it.

Of course, I later modded my GBA twice to make it more satisfying to play. The first added a TV out. The second was the Afterburner front light which I did not do a very good job with.

That game is amazing otherwise too. But yes the darkness was absurd.
I think it depended on the game. Games designed with very high contrast art worked well, but games that didn't make that choice upfront were painful. My favorite game on the device was Mario Kart, which was pretty hard to see.