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by shmerl 1808 days ago
> After a very brief experiment with Electron, we quickly pivoted to building in Rust and rendering directly on the GPU using Metal

Huh? What about Linux? Why not use something like gfx-rs instead? It's too bad Apple refuses to support Vulkan, but at least you could use something that could help it actually work on multiple platforms. Using Metal will make it unportable, unless you plan to support multiple GPU APIs.

Also, there is no source in the Github link: https://github.com/warpdotdev/warp