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by nexuist 1804 days ago
IIRC this is the stated reason they're dropping radar, the camera network maintains object persistence but the radar disagrees very frequently with the camera network causing the flickering because the system doesn't know which input to trust. Apparently by throwing out radar signals they get smoother object recognition.
2 comments

> Apparently by throwing out radar signals they get smoother object recognition...

...and driving straight into barriers.

> the system doesn't know which input to trust

Well, clearly their camera network is untrustworthy, so...

I don't think radar can sufficiently differentiate between stationary obstacles and background - hence the long habit of smashing into stationary objects.
the snipped linked are on 9 beta, which is only vision. object flickering and other issue remains unabated.