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by plett
1801 days ago
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I'm a mapping noob, but I've got a half-planned project which will need web based maps, and tilemaker looks great. The GitHub readme lists "You want the entire planet" as a reason not to use tilemaker. Why is that? Presumably it's excessive RAM/CPU usage during pbf conversion, or when serving tiles from the mbtiles sqlite file. But how excessive are we talking? How big a machine would be needed to process a planet file? What tools work better with huge input files? |
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For whole-planet scale, the traditional approach is to load the OSM data into a Postgres database, and then serve vector tiles from there.