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by voidnullnil 1801 days ago
>will inevitably lead to trampling the user's freedoms

People keep saying this but it happened 20 years ago. This reminds me of shit like the postal service requiring photo ID to receive a package and people complaining about NSA hundreds of years later. Now you need a phone to play a game and some of the most popular need literal photo ID checks. Imagine, sending your photo ID which if stolen people can steal your money, to a bunch of newgrads running a game studio. This is what people (kids and manchildren) accept to address the overstated problem of game cheating. I played thousands of hours of games for 20 years and the number of cheaters I ran into is around 10 or 20. Most players of games (including the ones who complain about "cheaters") do not even have a clue what a game cheat is. They think some guy has some cheat that only works in this weird scenario that happens 1/100 games. Yeah, can you guys stop making me need photo ID for to play some stupid game? This is no different than every obnoxious statist concern that gets addressed by some charlatan who purports to be saving the world by ruining everyone's day (almost any time I install or configure a game my day is ruined, imagine a typical dependency hell but 10x worse). And no, I haven't ran into little cheaters because of "sophisticated anticheat" (stuff like punkbuster is extremely incompetent), it's because public hacks simply get blacklisted once they become big enough to matter.