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by bingidingi
1805 days ago
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It's about the ubiquity in fiction. If every police box in fiction was a time machine, it stands to reason someone may be confused when encountering a real police box for the first time. The misuse of the red cross, especially in video games, is rampant to the point that the Red Cross is worried about confusion. There's additional issue with the fact that video games are very common, but warzones and disaster areas less so. So it's quite possible the fictional association, if overused, could redefine the real-life usage for many people. We already see some of this in the comment section... many people don't understand the difference between "health" as a concept and the red cross as an element protected by international law. It seems reasonable to try and claw that meaning back. |
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This is the silliest thing I've ever heard, and not every fictional red cross symbol is a threat anyway. This whole thing seems at least as ridiculous as the moral panic about violent video games in the early 2000s, except that I kind of expect ridiculous moral panics from conservative parents not so much from the official communications arm of one of the largest NGOs in the world. Absent any actual evidence I think we're just going to have to agree to disagree.