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by UnpossibleJim
1812 days ago
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Since Blender made Godot its default game engine, their integration really has become almost seamless. I hate to say it, while I learned Godot on GDScript, which is similar to Python, you do get a bit of a performance boost by switching over to C#. I'm not sure it's enough to learn, if it means not making games, don't get me wrong. Hating the language and the process can mean the difference between producing and not producing, so do what you're happy with =) |
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