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by 41209
1805 days ago
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Your still using frameworks like Open GL though right ? I think this ultimately depends on if you want to ship or not. I think Unity is the best option for most people due to its ease of use. But I also respect wanting full control, sometimes Unity feels like a magic black box. Best pray the black box does what you want. |
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Correct. OpenGL, Vulkan and libs like SFML, SDL, Allegro are some of the choices that people like me use. Of course there are million media frameworks with bindings for a lot of languages. You can do whatever you want really.
And I'd agree with you. I think of the 3 engines I wrote about in my original comment Unity is by far the most painless to work with and I like the UI of the engine itself the most.