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by spywaregorilla
1816 days ago
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Seems like a nothing story. Just looking at the game, there's obviously a constant decision to be made of chase more sheep or instantly die. It sounds like in the original model they had a max of 20 seconds, so it's not surprising that you would just tank your losses to maximize your score every now and then. Anyone who tries to devise optimal strategies for things should be able to see this isn't especially interesting. Social metaphors are wildly out of place. They say "unintended consequences of a blackbox" but I doubt that's true. Make it a deterministic turn based game and run it through a perfectly transparent optimization model and I wouldn't be surprised to learn this was just the best strategy for the rules they devised. I really hate when people describe an ai as something that cannot be understood because they personally don't understand it. |
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It's interesting, though, how strong of a reaction general public had to this. The story must have strongly resonated with what some folks were already feeling. When you squint (pretend to understand the technology not at all) it's a tragic story. The situation of the wolf seems similar to the situation of some people. Chasing their careers in a highly structured, sort of dehumanized, environment of constant pursuit. "Supreme Intelligence" (that's what a layperson may think of AI) looks at a situation of the wolf and decides that it makes no sense to continue the pursuit. Moreover, what is "optimal" is the most tragic result - suicide.