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by lotsofpulp 1807 days ago
Social media networks and smart phones came around at that time, and in conjunction with increasing popularity of video games probably destroyed a lot of demand for video content.

There was simply a lot more choice for how one can spend time, and a ton of it at a higher cost to enjoyment ratio than movie tickets or DVD or Blu Ray.

1 comments

Oops, I meant to write “a ton of it at a lower cost to enjoyment ratio”.