Regardless, think seriously about putting collision/physics on the front page, because I certainly use it as an evaluation criteria.
Plus, I'm a little disappointed by rectangles-only collisions. Space partitioning? SAT based collisions aren't bad either, even if they can't deal with fast rotation well. And it's a bummer to have to re-write all that for every engine.
Regardless, think seriously about putting collision/physics on the front page, because I certainly use it as an evaluation criteria.
Plus, I'm a little disappointed by rectangles-only collisions. Space partitioning? SAT based collisions aren't bad either, even if they can't deal with fast rotation well. And it's a bummer to have to re-write all that for every engine.