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by cout 1813 days ago
I'm inclined to agree. I am more impressed by an engine that plays well in limited hardware than one that plays well on faster/more expensive hardware.

This is one of the reasons Core War was so intriguing; all the programs battling it out were running on the same hardware, each given an even slice of compute time. To win, you must then find ways to do the same amount of work in less time, while keeping your footprint small.

When the day comes (and I think it will, if our civilization lasts long enough) that a computer finally "solves" chess, it will be a momentous achievement, but ultimately boring.