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by JosephRedfern
1811 days ago
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I guess a basic implementation might compare the moves performed by the player under evaluation against the move that an engine would suggest? Presumably an excellent player might often make the same moves as an engine, so this measure alone isn't going to be perfect. But it could be a starting point. You might also look at the player's historical performance and watch for suspicious changes, or perhaps look for patterns in the time taken to play the move? |
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The really hard part of chess is what to do in the mid game, once you're off your scripted opening, there is still lots of material, and neither player has any significant vulnerabilities. A computer is useful here.