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by adammenges 1811 days ago
Blender is insanely great, and honestly one of the best fully open source software projects out there. The only thing I wish from it is Apple M1 support. Personally, I’m just not sure I’m going to own a big desktop computer with an Nvidia gpu ever again.
4 comments

It looks like M1 support was added in 2.93, released last month. It's not super-clear from the release notes (in fact, it's not explicitly mentioned at all), but the requirements are listed as requiring "macOS Version 10.13 or newer for Intel processors on supported hardware. Version 11.0 for Arm-based processors (Apple Silicon)." You can download binaries for "Apple Silicon" as well.
This would be a lot easier if MacOS supported a graphics API other than Metal. As it stands, I doubt many people are excited to reverse-engineer a nigh-undocumented iGPU to patch in support for features that it's overarching API doesn't support in the first place (eg. true RT, proper SIMD optimizations, etc.)
Never mind the other answers. GPU rendering is not supported on macOS. Generally CPU rendering is quite slow.

https://docs.blender.org/manual/en/latest/render/cycles/gpu_...

I have 2.93 and it is native Apple Silicon. Your wish is granted.