It’s a real jack of all trades, instead of moving media from package to package, such as animating something in Maya and combining with a camera track in After Effects, you can do it all in Blender.
With the recent Eevee real time renderer you get a common material pipeline with Cycles.
Add the exceptional 2D animation tools, and rapid improvements in sculpting and the speed increases of CyclesX to the mix and you’ve got one of the most capable pieces of software going.
With the recent Eevee real time renderer you get a common material pipeline with Cycles.
Add the exceptional 2D animation tools, and rapid improvements in sculpting and the speed increases of CyclesX to the mix and you’ve got one of the most capable pieces of software going.