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by pjmlp 1817 days ago
You can see the signs of this happening live,

UWP dropped from WinUI roadmap and desktop focus,

https://github.com/microsoft/microsoft-ui-xaml/blob/main/doc...

While Project Reunion gets renamed into Windows App SDK

https://blogs.windows.com/windowsdeveloper/2021/06/24/what-w...

C++/WinRT also does COM anyway,

https://docs.microsoft.com/en-us/windows/uwp/cpp-and-winrt-a...

All Language/WinRT SDKs become /windows,

https://blogs.windows.com/windowsdeveloper/2021/05/06/announ...

https://blogs.windows.com/windowsdeveloper/2021/01/21/making...

Microsoft Game Development Kit makes it clear that for AAA titles, the Win32 + GDK model is the future, while WinRT APIs are being deprecated, and only community support is planned for UWP, not from Microft XBox teams.

https://github.com/microsoft/GDK

So one just needs to read between the lines, combine it with years of experience with previous technology reboots from Microsoft, and it is relatively clear where they are heading with Windows 11.

Naturaly when playing futurology games there is always a possibility of being wrong.

1 comments

Thanks for the summary. I think all these are pretty good changes actually. I was never a fan of UWP at all. Not because of the tech per se, but because it tended to lead to crappy tablet/mobile-style apps that didn't suit the desktop. Same as with macOS Catalyst. I really don't want my desktop being a big iPad. At least Microsoft gets this now, but Apple still doesn't.