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by Koshkin
1823 days ago
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> C is far more error prone than C++ I don't know about that... C++ (both the language and the library) is orders of magnitude more complex, and the opportunities to make mistakes have grown almost proportionally. (Two characteristic examples recently discussed here on HN: auto references and iterator invalidation.) |
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However using C in the case of the original poster does not matter much as the application is game-related not subject to untrusted input.