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by bananaoomarang
1826 days ago
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Naughty Dog historically disagreed with this [0], plenty of games these days are developed in languages with GC but it is a performance trade off. For maximum performance any Lisp is probably not the way to go but I don't think it's unfeasable. I want to say in general e.g. SBCL (a popular common lisp implementation) will perform a lot better than Racket. Racket is a great language but performance is not it's strong suit. [0]: https://en.m.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp |
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Otherwise SBCL is a wonderful implementation.