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by projectsforlife 1817 days ago
Absolutely. Way less janky than Mac's implementation of running iOS apps. While you can use mobile apps on your Windows laptop using native touch controls, on your Mac laptop you have to use that weird trackpad-driven interface. Which would you prefer? https://cdn.arstechnica.net/wp-content/uploads/2020/11/Mac-m...
1 comments

Where’s the screenshot of what user input looks like for Android on Windows?

I’d love to compare those side by side to make a judgement of which looks more janky.

I believe what they are saying (hoping for?) is that since there are many Windows compatible laptops with touchscreens (unlike macbooks), Android app experience on them might be better.
Ah, perhaps.

I’m excited to see that Apple is unifying their hardware architectures across their various form factors of computing devices.

That’ll be interesting in the future.

Microsoft had unified their software architecture across various form factors.

So xbox, (phones?), tablets, laptops, desktops, servers ran the same Windows essentially with different shells.

Windows also supports multiple hardware architectures - we just need the external ecosystem to thrive as well. We see it in graphics with nvidia and amd but compute/cpu progress limped through most of 2012-2018?.

Software architecture is great, but unified hardware architecture is where it is at.

Windows for ARM is still in preview, I believe.

> Windows for ARM is still in preview, I believe.

Surface Pro X running on ARM was released to public 2 years ago. We had x86onARM translation since 2018 I believe.