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by Pulcinella 1829 days ago
I know Apple’s support of various WebGL features has generally lagged behind Chrome. Though even when there is feature parity shaders seem to run slower in Safari than in Chrome (e.g. a shadertoy shader that north works in Safari and chrome will run at half the speed or less of the chrome one). It makes me think that Apple is doing some GPU throttling for web use cases, maybe for battery or fan speed/heat reasons.