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by AlexandrB
1832 days ago
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The problem with this argument is that most large studios treat their workforce like trash. Any surplus profit they make is going to the executives and shareholders. The developers will be used up and discarded regardless. It's also funny that you're upset about the guy pirating software (lifetime economic impact in 10s of thousands of dollars) but not the games publishers themselves who regularly dodge taxes - in some cases paying effectively negative tax rates[1] (lifetime impacts in the 10ss of millions of dollars if not more). [1] https://www.fanbyte.com/news/americans-paid-activision-blizz... |
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Where did I say I support publishers not paying their taxes or treating employees unfairly? Those are separate issues completely unrelated to the one we're discussing. (Obviously, I think everyone should pay taxes fairly and treat their employees fairly.)
Company A doing bad thing B does not mean we morally justify crime C. Either pay for the thing you -want, not need-, or don't if you don't support various actions or stances from the company. This also is based on the premise that all media comes from bad corporations, which is not true. Many artists these days can be supported directly, self publish, etc.
Also, I'm not "upset", nor am I looking at one singular individual. I am looking at this from a societal and long-term perspective of the long-term effects of people pirating media.