Plus, unlike Android, they actually provide tons of tooling for game development and graphics programming on iOS.
Google tells you to clone github repository from Vulkan's shaderc.
Vulkan and OpenGL tooling on Android is a joke, to the point Unity are Unreal the official tools.
https://developer.android.com/games#develop-content
While Macs have all of this at their disposal,
https://developer.apple.com/wwdc21/sessions/?q=Metal
The only thing Android Games SDK has is a frame pacing API!?!
https://developer.android.com/games/sdk