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by pjmlp 1828 days ago
As I wrote in a sibling comment, Unreal and Unity do support Apple devices.

Plus, unlike Android, they actually provide tons of tooling for game development and graphics programming on iOS.

Google tells you to clone github repository from Vulkan's shaderc.

Vulkan and OpenGL tooling on Android is a joke, to the point Unity are Unreal the official tools.

https://developer.android.com/games#develop-content

While Macs have all of this at their disposal,

https://developer.apple.com/wwdc21/sessions/?q=Metal

The only thing Android Games SDK has is a frame pacing API!?!

https://developer.android.com/games/sdk

1 comments

I don't understand how you can respond with how great Apple dev is when the question was why does no one do it. If its so great, what's the problem?
No problem, plenty of people that actually work in commercial games do it.