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by visarga
1834 days ago
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The scenarios you described are not realistic. There's no AI getting stuck into a loop by a tricky question, not even GPT-3. Any solution would take into consideration its computation cost. AlphaGO for example would evaluate 50K board states per move, it won't go into a 3^361 recursion. In general when the problem is so hard evolutionary methods are suitable. They naturally blend the notion of cost with that of search and cope better with deceptive objectives. |
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This suffices to explain why there is, indeed "no AI getting stuck inot a loop by a tricky question". Because there is "no AI" at all, certainly not of the kind that can understand a "tricky question" sufficiently well to stumble on the paradox inside it.
For example, GPT-3 has no ability to process "this sentence is false" in such a way as to decide its truth. AlphaGo is not capable of processing language at all, it is only capable of playing board games and it isn't even capable of playing board games by reasoning, only by search. AlphaGo searches a game tree structured as a directed graph, without loops so it's hard to see how it could get stuck on recursive paradoxes anyway.
In general, such systems as exist today do not have the mathematical properties of the formal systems described by Gödel, Church and Turing. They don't even have memories. So they are, let's say immune to incompleteness, because they're not even incomplete.