I think you are way overthinking my comment. I just added a note that for regular, user-space applications there really is no longer a reason to use low-level languages even if latency is important.
Of course embedded will always exist, as well as specialized programs requiring utmost control over the machine.
I don't see any such note and it's 8 days later. May be you should check your comment again? Also, while games aren't exactly regular applications performance-wise, I think they fall more under that than embedded or utmost control and while a 1ms delay won't be the end of the world, it'll likely hurt.
Of course embedded will always exist, as well as specialized programs requiring utmost control over the machine.