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by freeflight 1834 days ago
> I’m definitely a minority in this regard, but I completely support increasing the price of games across the board. Development is more expensive & involves more people now.

But that’s only one half of the story. The other is how tools, assets, hardware, knowledge and training have become much more affordable, streamlined and widespread.

What used to be a somewhat niche industry with barely any formal entry ways, is now a massively formalized industry dwarfing even Hollywood.

Just the publishing side alone saw a massive falling of gates with the emergence of the indie scene. IMHO there are very real economies of scale effects to this.