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by jawslouis 1832 days ago
Thanks for the comments! I was going for a more intuitive play style, glad you like it.

I also recognize the need to better see the 'influence' level of a cell, especially for players who want to get better at the game. Maybe scaling the size of the colored hexagon in each tile would work. So the colored hex would grow with 'influence', and once it reaches the border it would become locked

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Or maybe even just a small dot in the center of locked tiles. Great game idea! :)