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by webmobdev
1831 days ago
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Was there ever a time that you could develop software for Mac or particularly iOS and distribute it without paying the developer license fee?
As I have said in my original post, that's the point it started going downhill for us developers on the macOS and ios platform; and as Apple continues to further abuse its position, it's time to say a clear no to their regressive and exploitive practices. And as I have said elsewhere too, just because a particular practice has gained ground because the exploitive business model earns somebody more profit, doesn't mean that the exploited have to continue accepting it. And just because Windows or Unix used those models, why are they the one and only acceptable model?
They are more acceptable simply because they don't abuse and exploit the developers who provide a huge value to the platform. If you are fine with a corporate abusing their control over their platform to exploit money from you, both as a developer and a consumer, then we don't really have anything else to discuss because of our differing economic / political belief on this subject. |
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The only developers on the iPhoneOS platform at that point worked for Apple, or jailbroke and used reverse engineered APIs, or built web applications.
You seem to be implying that there was some happy era of open native iPhone application development before Apple ruined it all with the App Store, but that’s simply not true.