I can't speak for the parent, but I've been using RAII and smart pointers in the 00s and it provided a lot of the benefits that got standardised with C++11.
RAII and smart pointers definitely were a thing in the 90s. I wrote lots of COM code using these techniques. According to wikipedia, RAII was invented in 1984-89.
The average C++ codebase isn't from the 90s. On all the recent c++ polls the average language revision used is between c++14 and 17.
Besides I'm pretty confident that there are more new c++ projects created daily in 2021 than monthly at the peak of the 90s c++ craze - just on GitHub, 6/7% of C++ repos means a few million recent C++ repos.
I've worked on several code bases that nominally are C++11 or 14. However they still contain a lot of code written by people still coding like it's the 90s.
we are discussing the sentence "The average C++ code base has as many segfaults than the average C code base."
__s and you said "You were using C++ >= 11 in 90s/00s?" to which I answered that this was not the point, because the average C++ code base isn't from the 90s/00s.
> On all the recent c++ polls the average language revision used is between c++14 and 17.
Polls of hobbyist coders, or software houses? I would be surprised if most software houses migrated to C++17 yet. Tensorflow is stuck on C++03 I think.
In 1992, I was working on the Taligent project, probably the first major C++ operating system. (It failed.) I remember when the ARM came out---none of the compilers we had available could really do templates. Or namespaces.