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by 0xThiebaut 1838 days ago
I must be missing something but I don’t see any mention that the Battlefield 2042 source code got leaked, nor in this article nor from any other credible sources. There is a difference between the game engine and the game itself.
2 comments

Yeah, the source for the BBC article (VICE[0]) also just mentions that it included the source for Frostbite, not the entire game.

Edit: [0] is also a much better source than BBC in this case.

[0] https://www.vice.com/en/article/wx5xpx/hackers-steal-data-el...

The title is incorrect in many ways. The source code is stolen, not leaked. Source codes of Frostbite + FIFA were stoles, not other titles.
FIFA? That could be 10 year old source code, who can tell the difference?
You look for references to new players. Can't find any? It's an older FIFA then.
Unless... wouldn't it be funny if new FIFA releases were auto-generated from a config file? The developer would only need to update the roster and provide paths to new art assets. Boom, new retail game.

It almost seems possible...

Would you expect those assets to be included in source code, though? Roosters are generally fully customizable and EA games vary little year to year, I wouldn't expect players to ever show up in source.
> Roosters

I know that joking is not appreciated on HN, but the mental image here is absolutely fantastic. I'm giving my rooster a gigantic beak and three legs.

Rooster Ultimate Team, or RUT.

An apt description of the franchise since FIFA 2013.

That depends on how data driven player appearance, animations and behaviors are. I would start with the AI code and see if there are any player specific exceptions (that is, hacks) in there to match a certain play style.