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by gregdoesit
1842 days ago
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In my experience, mobile is a completely different beast compared to web thanks to things like:
- You ship a binary that you cannot revert. Mistakes are very expensive: which is not the case for web.
- The App Store review process.
- Localization often being shipped with the binary (and you can’t fix it once shipped)
- The business impact for mobile apps can be large: your highest value customers often use the native apps There are similarities, but web has the massive advantage that you can deploy a fix anytime, for your whole user base. With mobile, you need to tread much more carefully. |
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There are tactics to try and get it to look more similar (such as using RN, or making heavy use of feature flags), but ultimately app store review makes it a different beast.
This is why we built Screenplay (https://screenplay.dev/): to make mobile reversible and try to get releases to look more like web.